Omri Bromberg
I'm a creative technologist working across XR development, 3D design, and animation.
I started out studying Computer Science and Neuroscience at the Adi Lautman Interdisciplinary Program for Outstanding Students, but somewhere along the way I fell in love with 3D design and ended up pursuing an MFA in Digital Media.
Since then I've spent my time designing and developing XR experiences for research and education, and directing animated short films.
Selected Works
DNA Class
A 10 minute interactive VR biology lesson.
XR Animation Playground
A playful spatial interface for creating generative art.
A Midsummer Night's Dream
An embodied VR interpretation of Shakespeare's metaphors.
Physical Pendulum
A VR experiment investigating fine motor movement under altered physics.
Classroom Management Simulator
A VR training simulation for classroom-management practice.
Virtual Rehearsal Rooms
A multi-user VR rehearsal space with motion capture.
Eye Tracking Red Light, Green Light
A Meta Quest Pro prototype controlled through eye tracking.